![]() Secret Hunter’s prevalence behaves similarly to Spell Hunter, while Cube Hunter maintains more consistent numbers across the board. All three of these archetypes are very similar, or identical, to their pre-patch versions. The wildcard is Midrange Hunter, which is currently growing in popularity and is more common at higher levels of play. It has a diverse set of builds and is at its early stages of refinement. The two main approaches to Midrange Hunter are the classic Houndmaster version, and the Master’s Call version. Things have really opened up for Priest after the balance changes. The class launches itself to the 2 nd spot in popularity from rank 4 onwards. It also boasts a diverse set of archetypes: Resurrect Priest, Control Priest, APM Priest and the erratic Combo Priest are the most common archetypes for the class, but Mecha’thun and vanilla Quest builds are also around (APM runs the quest but it’s not a “quest” deck, so it’s entirely separated). Kingsbane Rogue has severely shrunk in its size and is attempting to reinvent itself through more aggressive builds. ![]() The most popular Rogue archetype is now Odd Rogue, a deck we anticipated to greatly benefit from the fall of Druids and Odd Paladin. Tempo Rogue is the second most common archetype, and it’s the most experimental archetype in the game, filled with so many different builds as well as an incredible amount of unmitigated garbage. ![]() Warlock is another diverse class that has seen the composition of its 4 archetypes significantly change as a result of the balance changes. The main takeaway is that Zoo Warlock’s numbers have declined while Cube Warlock is seeing more play. ![]()
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