![]() Again: it's possible but it's hard (and a little bit thrilling when you manage it but I digress!). Take those special enemies I mentioned above, which you have to track and kill in order to progress: even when they're at your level, they're usually hard to get to because they're located in places swarming with foes. This not only speeds the labour involved in building but helps you while hunting too, because again, you'll soon find that the world is tough for someone alone to succeed in. ![]() Together, you can form clans of four (you can alter this in server rules) and share a base, all collaborating on it. Simply put, V Rising wants you to play with other people and you can feel it. But there's a reason for this, I think, and it is. This is the sag, and while it's possible to cope with, with a couple of hours of dedicated play, it's not particularly fun to do. And then the game will start asking you to refine these resources in various machines, which takes more labour, then build stone walls and stone floors, which requires yet more labour. It won't be long before you find yourself doing a lot of wood chopping or rock bashing to satisfy these requirements. As do the walls the game will ask you to build, as do the machines it will ask you to build. The tiles are large but you'll need a few of them to make even a small, square base, and the tiles have a resource cost associated with them. And while it doesn't take long to get an initial set of bone armour and weaponry crafted - the game is really good at letting you do other things while crafting items - advancement begins to slow down when base-building is introduced.Ī bit of base building and a look at the many abilities you can gain through feeding.īase-building involves placing a castle heart (a bit like a dungeon heart in Dungeon Keeper) and then claiming tile space around it. Your power in the game is equated by your gear level so it's intrinsically linked to the equipment you wear. It's the tone, the atmosphere and the styling being a vampire reclaiming their land just feels cool.īut there are moments where it sags, too, and it's to do with your advancement being tied to your base's capabilities, and the fact that building a capable base with the right machinery takes a long time on your own. Most of all, I suppose, it's in the way that for the first time I can recall in a game such as this, the night is not your enemy but your friend - it's the sunshine you have to watch out for (linger too long in it and it will roast your pasty ass). It's in the vampirey things you build in your base, like Bone Altars and Blood Presses and Mist Braziers that blot out the sunshine. It's in the way you don't just wake up in the world but levitate right out of your coffin, like Alucard in the Castlevania anime. It's in systems like this that V Rising really works - vampire-themed systems that make a fairly familiar game seem exciting and new. Or track and defeat special enemies, and feed on them, and you'll unlock new abilities (and crafting recipes) to fight with. Drain a humanoid rogue, for example, and you'll get some rogue-like buffs for it. There are also some interesting ideas revolving around types of blood, and the effect they have on you, when you drink them. ![]() Hunger and thirst, then, don't really exist, although this wouldn't be a vampire game without your having the ability to drink blood, which you can, except here it fills up a blood pool that you can draw on to heal yourself after fights - it's more of downtime-reducing thing than everyday necessity for staying alive. Watch on YouTube The early access launch trailer for V Rising. The experience of playing V Rising is much more like playing an action role-playing game like Diablo, with a huge base-building and crafting element added to it. Except here, there's less of an emphasis on survival and more on combat. In essence, then, it's a base-building and crafting game, and when you mix in multiplayer, which is a huge draw here, it begins to feel a lot like games you've played before: Valheim, Grounded, Conan Exiles - there are lots of them. And that base, yes, is a gothic vampire castle pieced together bit by bit, one wall at a time. You go about this gradually because you're no Dracula yet, and doing so involves two interlinked systems: combat and building a bigger base. Availability: Out now on Steam Early Access for £15.49. ![]() Be the baddie! Okay yes please! Or in this case, specifically: be a vampire reawakened after many years to find the land they once dominated taken from them by snivelling humans, and now you're going to take it back. It's such an appealing idea it hits like Dungeon Keeper did all those years ago. V Rising is all the rage right now and if you spend half an hour with it, it's not hard to see why. ![]()
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